If you are familiar with the real-life series then many of the tracks and cars will be familiar to you.Ĭurrently, ACC host a range of the SRO series including the GT World Challenge Europe (formerly Blancpain Sprint & Endurance series) 2018, 2019 2020 season, the 2019 Intercontinental GT Challenge and a number of tracks from the UK and American GT series. The majority of the content within ACC will focus on the SRO licenced series. Without some of these packs, there are pieces of content you will not be able to experience within the sim. The main point of interest before purchasing is that ACC comes with several different Downloadable Content (DLC) packs that add a host of new cars and tracks to the game. Before You Beginīefore you go to steam and buy the first edition you see of ACC there are a few details that need to be understood. Additionally, throughout the guide there will be a number of other articles linked within that will go into more detail on particular topics. The guide has been broken down into six different steps so if you already have a head start skip to the section you need help with. So much so that we have decided to put together the beginner’s guide to Assetto Corsa Competizione. Here at The Coach Dave Academy, we want to ensure that anyone who wants to start sim racing can jump in and have fun no matter their experience or skill level. I might go back at some point and try to slow that down.Getting started in the world of sim racing can be a daunting task with a whole host of jargon, unspoken rules and just general complexity to the setup of your chosen sim. I no longer use the helmet view, because the roll was very overdone. Those are the only two I've ever really used. I know there's little difference between my Cockpit1 and Helmet cam views. ![]() Not sure if they all look the same when matched. ![]() I went through them and set the FOV to be correct in all of them, but didn't bother messing with the other settings. Not a big deal but I don’t understand why this is so different from each other.I'm not sure what the difference in camera views is, but I feel like they just all have different defaults. In the cockpit 1 view it is for example -5.0, when I eyeball the distance in cockpit view 2 roughly the same as in cockpit view 1, it says -47.0. Despite that, when I eyeball the position, the numbers all very different in all 3 views. Your (game) head is in the same place at all 3 views. It is just set to what I set it in singel screen mode.īut what I don’t understand is, that when I use the same settings in the cockpit cams, it totally looks different on all 3 cams. Not a big deal but I don’t understand why this is so different from each other.Īhh ok, thus the FOV does not matter. ![]() It will be correct by your triple settings, if you feel the need to make the number right you will need to start the game in single mode, adjust FOV and restart in triples You should find it looks the same as it does with 54 FOV when triples are set to when you set it to 34 or whatever you need as its setting it by your triple numbers Ahh ok, thus the FOV does not matter.
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